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Digital graphics and Free Source of CG Tutorials.

Digital graphics and Free Source of CG Tutorials.

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Photoshop image step color ZBrush model textures Brush picture mesh Maya 3ds max Hair mental ray Brazil final image animation normal map Texture mapping Google tool shader polygons lighting Wacom Want modelling Vray paint windows
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Making of Wounded Ork

Tags:
  • 3D Studio Max
  • 3ds max
  • 3ds max users
  • Brazil
  • Digital Fusion
  • Global Illumination
  • robust polygon toolset
  • shaders
  • translucent effect
  • Unwrap UVW modifier
  • volume light
  • ZBrush
  • Making of
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Creating Rock Arch

creating rock arch

Tags:
  • 3ds max
  • content browser
  • low poly
  • menu
  • mesh
  • model
  • normal map
  • Photoshop
  • Pro Optimizer
  • sample foundation
  • Tutorials
  • youtube
  • Zbrush
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Making of Mini Taxi

Tags:
  • 3D Studio Max
  • 3ds max
  • Africa
  • bitty vehicle
  • default vray skylight
  • displacement map
  • editable polys
  • final touches
  • free time
  • Front Body UV
  • Ivy Generator
  • Khartoum
  • little parts
  • lovely family
  • lovely hobbyist
  • mini taxi
  • mini taxi project
  • Most parts
  • Nothing special
  • old idea
  • P4 processor
  • Photoshop
  • Photoshop CS3
  • plugin ivy generator
  • post production
  • project
  • Qatar
  • Raksha
  • simple boxes
  • small yellowish tint
  • standard box modeling
  • Sudan
  • textures
  • Tok Tok
  • Total Textures
  • unwrap uvw
  • Waleed Abdeen
  • Making of
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Making of Fall

Tags:
  • 3D Studio Max
  • 3ds max
  • Fusion
  • image
  • materials
  • model
  • Wacom
  • Making of
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Making Of Hadron

Tags:
  • 3D Studio Max
  • 3ds max
  • alot
  • best core modeling
  • competition
  • Design
  • digital apprentice
  • digital apprentice website
  • fundamentals videos
  • Giovani Napkill
  • hadrons
  • large stabilising counter
  • little concept skills
  • personal projects
  • project
  • single vray light
  • target weld
  • tools
  • Vray
  • vray sun light
  • Making of
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Making of Flamethrower S.U

Tags:
  • 3ds max
  • gas masks
  • model
  • ZBrush
  • Making of
  • Miscellaneous
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Making of Shaved Bumblebee

Tags:
  • 3D Studio Max
  • 3ds max
  • Bernard
  • bumblebee
  • photo
  • shaved bumblebee
  • Texture mapping
  • Making of
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Making of Bobby Bubble

Tags:
  • 3D Studio Max
  • 3ds max
  • AKA squeezestudio
  • ambient shader
  • beautiful environment
  • beautiful result
  • Bobby Bubble
  • brightness contrast
  • certain areas
  • clam oyster
  • clean mesh
  • complete character
  • dribbles
  • edge
  • etc… scanline
  • extruded polygons
  • facial expression
  • fast phase
  • final improvement
  • following address
  • fun phases
  • funny expression
  • idea principal
  • image
  • large mouth
  • largest stage
  • light layer
  • lighting
  • lines principal
  • little insane character
  • mental ray
  • merry look
  • model
  • model sheet
  • Patrick Beaulieu
  • perfect control
  • Photoshop
  • polygons
  • principal light
  • principal passes
  • procedural texture
  • render pass
  • shag fur
  • silhouette
  • simple passes
  • simplistic lighting
  • skin shader
  • small
  • small beast
  • small fast sketch
  • Vray
  • Making of
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Making of Audi R8 in Desert

Tags:
  • 3D Studio Max
  • 3ds max
  • Arte-3D Modeling Studio
  • Audi
  • Audi R8
  • background image
  • basic curvy objects
  • basic references planes
  • Bolivia
  • car materials
  • closer shots
  • correct scale
  • exotic place
  • final image
  • final postproduction
  • final result
  • grills
  • image
  • Jacobo Rojo
  • mate object
  • medium detailed stuff
  • modeling process
  • nurbs curves
  • photorealistic result
  • Photoshop
  • polygonal modeling
  • Post Editing
  • R8
  • render test
  • Salt Desert
  • scene lighting
  • small animation
  • Target Directional Light
  • Uyuni Salt Desert
  • Vray
  • Vray Sun
  • Making of
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Making of Arcadia

Tags:
  • 3D Studio Max
  • 3ds max
  • basic light setup
  • column
  • gradient
  • image
  • layer blending
  • layer blending mode
  • layer mask
  • Photoshop
  • Vray
  • Making of
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